Major Lesson (Feat 10)
Witch
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Your patron grants you even greater secrets. Choose a major, greater, or basic lesson. You gain its associated hex, and your familiar learns the associated spell. Increase the number of Focus Points in your focus pool by 1.
Special You can select this feat a second time if you're 14th level or higher, and a third time if you're 18th level or higher. Choose a different lesson each time.
Lesson of Death
You gain the curse of death hex, and your familiar learns raise dead.
Lesson of Renewal
You gain the restorative moment hex, and your familiar learns field of life.
Lesson of the Frozen Queen
RareYou gain the glacial heart hex, and your familiar learns wall of ice.
Quickened Casting [FA] (Feat 10)
Witch
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Concentrate
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Metamagic
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Frequency once per day
If your next action is to cast a cantrip or a spell that is at least 2 levels lower than the highest level spell slot you have, reduce the number of actions to cast it by 1 (minimum 1 action).
Special This can only be used on a cantrip or spell from the class matching the one you gained this feat from.
Temporary Potions (Feat 10)
Witch
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Prerequisites Cauldron
During your daily preparations, you can create a batch of two temporary oils or potions using a formula you know. These items follow the normal rules to Craft them, except for the time they take, with some additional restrictions. They must both be the same type of oil or potion, and their level must be 6 or more levels lower than your level. Any items you create this way become inert bottles of liquid the next time you make your daily preparations, and any remaining effects of the temporary items end. A temporary oil or potion has no value.
If you have master proficiency in your tradition's spell DCs, you can create a batch of three temporary oils or potions during your daily preparations, and if you have legendary proficiency, you can create a batch of four.
Witch's Communion (Feat 10)
Witch
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Prerequisites Witch's Charge
You can keep watch over multiple charges. Each day during your preparations, you can designate a number of charges equal to your Intelligence modifier instead of just one.
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