14th Level Bard Feats

Allegro (Feat 14)

Bard

You can quicken your allies with a fast-paced performance. You learn the allegro composition cantrip.


Earworm (Feat 14)

Bard
Exploration

By endlessly repeating a motif, you implant an earworm, a memorable song that repeats over and over again in your allies' heads, preparing them to respond to it later. Choose a composition cantrip and spend 10 minutes repeating a melody, chant, speech, series of motions, or a similar performance that embodies that cantrip. This activity gains the traits appropriate to the type of performance. You implant the earworm within all allies who can see or hear you (as appropriate for the type of performance) for the entire activity.

Once you've created the earworm, you can attempt a Performance check as a free action to activate it. This check uses a very hard DC of a level equal to that of the highest-level target of the earworm present at the time of activation. On a success, you cast the cantrip on all allies who learned the earworm and can perceive your performance; on a failure, the earworm is corrupted and lost. Because it is based on the earlier repetitions, you can't use further free actions like lingering composition or inspire heroics to modify the activated earworm. Allies forget the earworm after it is activated, if you spend 10 minutes to implant another earworm, or during your next daily preparations, whichever comes first.


Soothing Ballad (Feat 14)

Bard

You soothe your allies’ wounds with the power of your performance. You learn the soothing ballad composition spell. Increase the number of Focus Points in your focus pool by 1.


Triumphant Inspiration [FA] (Feat 14)

Bard

Prerequisites warrior muse
Trigger You critically hit a foe with a melee weapon Strike or a melee unarmed attack.

With a triumphant shout, you inspire your allies. You cast a composition cantrip you know that normally takes a single action to cast.


True Hypercognition [A] (Feat 14)

Bard

Prerequisites enigma muse

Your mind works at an incredible pace. You instantly use up to five Recall Knowledge actions. If you have any special abilities or free actions that would normally be triggered when you Recall Knowledge, you can’t use them for these actions.


Vigorous Inspiration [A] (Feat 14)

Auditory
Bard
Concentrate
Metamagic

You instill magical vigor in your allies when you inspire them to attack. If your next action is to cast the inspire courage composition cantrip, you and all affected allies gain temporary Hit Points equal to 3 + your Charisma modifier that last for 1 minute.

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