Some say that a good offense is the best defense, but you find such boasting smacks of overconfidence. In your experience, the best defense is a good, solid shield between you and your enemies. You've focused your training on how best to use a shield to protect yourself and those around you.
Bastion Dedication (Feat 2)
Archetype |
Dedication |
You are particularly skilled at using a shield in combat. You gain the Reactive Shield fighter feat. This fulfills any prerequisite requiring Reactive Shield as normal.
Special You can't select another dedication feat until you have gained two other feats from the bastion archetype.
4th Level Bastion Feats
Disarming Block [FA] (Feat 4)
Archetype
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You attempt to Disarm the creature whose attack you blocked of the weapon they attacked you with. You can do so even if you don't have a hand free.
6th Level Bastion Feats
Nimble Shield Hand (Feat 6)
Archetype
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You are so used to wielding a shield that you can do so even while using the hand that's holding it for other purposes. The hand you use to wield a shield counts as a free hand for the purposes of the Interact action. You can also hold another object in this hand (but you still can't use it to wield a weapon). This benefit doesn't apply to tower shields, which are still too cumbersome.
Second Shield [FA] (Feat 6)
Archetype
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You're used to your shield breaking in the middle of battle, and you're prepared to use a backup or any convenient nearby object to defend yourself. You can Interact to draw a shield on your person or an unattended shield within your reach. If there is an object within your reach that could serve as an improvised shield—for example, a table or chair— you can Interact to draw it with this feat. The GM determines if something can be used as an improvised shield. Your new shield isn't raised until you use the Raise a Shield action, as normal.
Shielded Stride (Feat 6)
Archetype
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Archetype Bastion
When your shield is up, your enemies’ blows can’t touch you. When you have your shield raised, you can Stride to move half your Speed without triggering reactions that are triggered by your movement (such as Attacks of Opportunity). You can use Shielded Stride while Flying or Swimming instead of Striding if you have the corresponding movement type.
8th Level Bastion Feats
Reflexive Shield (Feat 8)
Archetype
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Archetype Bastion
You can use your shield to fend off the worst of area effects and other damage. When you Raise your Shield, you gain your shield’s circumstance bonus to Reflex saves. If you have the Shield Block reaction, damage you take as a result of a Reflex save can trigger that reaction, even if the damage isn’t physical damage.
Shield Warden (Feat 8)
Archetype
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You use your shield to protect your allies. When you have a shield raised, you can use your Shield Block reaction when an attack is made against an ally adjacent to you. If you do, the shield prevents that ally from taking damage instead of preventing you from taking damage, following the normal rules for Shield Block.
10th Level Bastion Feats
Destructive Block (Feat 10)
Archetype
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You can protect yourself more effectively, at the expense of your shield. When you Shield Block, you can reduce the damage to yourself by double the shield's Hardness, but if you do, the shield takes two Dents. You can't use Destructive Block if your shield can't be broken or destroyed, such as if you're using an indestructible shield.
Quick Shield Block (Feat 10)
Archetype
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You can bring your shield into place with hardly a thought. At the start of each of your turns, you gain an additional reaction that you can use only to Shield Block.
12th Level Bastion Feats
Shield Salvation (Feat 12)
Archetype
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You can save your shield from total destruction, even after a devastating attack. If a shield would be destroyed due to damage taken during your Shield Block, the shield remains intact with 1 Dent left instead. Its construction is weakened until you take the time to repair it, preventing you from using Shield Salvation to save the same shield until your next preparations.
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