Whether for coin, glory, or justice, you know how to track, defeat, and capture dangerous individuals. You're accustomed to perusing wanted posters, searching up on leads, and pursuing villains to hell and back.
Bounty Hunter Dedication (Feat 2)
Archetype
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Dedication
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When focused on finding your quarry, you're relentless. You gain the ranger's Hunt Prey action. You can use Hunt Prey to designate only a creature that you've seen, heard about, or learned about through some other means, such as a bounty board or wanted poster. In addition to the other benefits of Hunt Prey, you gain a +2 circumstance bonus to checks to Gather Information regarding your prey.
If you already have Hunt Prey, you become an expert in Survival and gain the circumstance bonus to Gather Information about your prey; you can still designate a creature you're tracking during exploration, in addition to the conditions above.
Special You can't select another dedication feat until you have gained two other feats from the bounty hunter archetype.
4th Level Bounty Hunter Feats
Posse (Feat 4)
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Exploration
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By spending 1 minute giving guidance to help hunt down your prey, you instruct up to five willing creatures to assist you. They gain a +1 circumstance bonus to Seek your prey, to Track your prey, and to Gather Information about your prey.
This benefit lasts until you designate a new prey or your prey dies, whichever comes first. An individual creature assisting you loses this benefit if they're out of your presence for too long to benefit from your instructions. This is usually 1 hour, but is determined by the GM.
Tools of the Trade (Feat 4)
Archetype
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You're well-versed in weapons that allow you to bring bounties in alive. You are trained with the following weapons: bola, sap, and whip. You gain access to bolas. Whenever you gain a class feature that grants you expert or greater proficiency in a given weapon or weapons, you also gain that proficiency in the weapons listed.
In addition, you take no penalty when making a nonlethal attack with a weapon without the nonlethal trait.
6th Level Bounty Hunter Feats
Keep Pace [R] (Feat 6)
Archetype
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Your prey can't Escape. Stride up to your Speed, following the foe and keeping it in reach throughout its movement until it stops moving or you've moved your full Speed. You can use Keep Pace to Burrow, Climb, Fly, or Swim instead of Stride if you have the corresponding movement type.
8th Level Bounty Hunter Feats
Opportunistic Grapple [R] (Feat 8)
Archetype
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You attempt an Athletics check to Grapple your prey.
14th Level Bounty Hunter Feats
Double Prey (Feat 14)
Archetype
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You can focus on two foes at once, hunting both of them down. When you use the Hunt Prey action, you can pick two creatures as your prey.
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