Feat 1
| General | Skill | 
Prerequisites Trained in Crafting
Your training focused on Crafting one particular kind of item. Select one of the specialties listed below; you gain a +1 circumstance bonus to Crafting checks to Craft items of that type. If you are a master in Crafting, this bonus increases to +2. If it’s unclear whether the specialty applies, the GM decides. Some specialties might apply only partially. For example, if you were making a morningstar and had specialty in woodworking, the GM might give you half your bonus because the item requires both blacksmithing and woodworking.
Specialty Crafting
| Specialty | Applicable Items | 
| Alchemy* | Alchemical items such as elixirs | 
| Artistry | Fine art, including jewelry | 
| Blacksmithing | Durable metal goods, including metal armor | 
| Bookmaking | Books and paper | 
| Glassmaking | Glass, including glassware and windows | 
| Leatherworking | Leather goods, including leather armor | 
| Pottery | Ceramic goods | 
| Shipbuilding | Ships and boats | 
| Stonemasonry | Stone goods and structures | 
| Tailoring | Clothing | 
| Weaving | Textiles, baskets, and rugs | 
| Woodworking | Wooden goods and structures | 
*You must have the Alchemical Crafting skill feat to Craft alchemical items
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