Barreling Charge [AA] (Feat 4)
Barbarian
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Fighter
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Flourish
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Prerequisites trained in Athletics
You rush forward, moving enemies aside to reach your foe. You Stride, attempting to move through your enemies' spaces and make a melee Strike. Roll an Athletics check and compare the result to the Fortitude DC of each creature whose space you attempt to move through during your Stride, moving through its space on a success but ending your movement before entering its space on a failure. You can use Barreling Charge to Burrow, Climb, Fly, or Swim instead of Stride, as long as you have the corresponding movement type.
Fast Movement (Feat 4)
Barbarian
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Your rage is a frenzy of rapid movements. While you are raging, you gain a +10-foot status bonus to your Speed.
Oversized Throw [AA] (Feat 4)
Barbarian
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Rage
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Requirements giant instinct; you have one or more hands free.
With a great heave, you seize a piece of your surroundings, such as a boulder, log, table, wagon, or chunk of earth, and hurl it at your foes. The object must be your size or one size smaller than you, and it must not have too much Bulk for you to lift it in the first place. Make a ranged Strike with the object; regardless of the result, the object takes the same amount of damage it would deal on a success. The object is a simple ranged weapon that deals 1d10 bludgeoning damage, has a range increment of 20 feet, and has the thrown weapon trait. The damage increases to 2d10 if you have weapon specialization in simple weapons, or 3d10 if you have greater weapon specialization.
Raging Athlete (Feat 4)
Barbarian
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Prerequisites expert in Athletics
Physical obstacles can't hold back your fury. While you are raging, you gain a climb Speed and swim Speed equal to your land Speed and the DC of High Jumps and Long Jumps decreases by 10. Your distance for a vertical Leap increases by 2 feet vertically, and your distance for a horizontal Leap increases by 5 feet.
Spiritual Guides [R] (Feat 4)
Barbarian
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Concentrate
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Fortune
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Though no one sees them and only you can hear them, the spirits around you constantly chatter, save when you are raging. Sometimes they're even helpful. You can heed the spirits' guidance to reroll the triggering check, using the second result even if it's worse.
Supernatural Senses (Feat 4)
Barbarian
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Rage
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Prerequisites Acute Scent or precise or imprecise scent
Your scent is preternaturally sharp, and you can always rely on your sense of smell to help guide you when your vision is compromised. When you target a concealed or hidden opponent while you are raging, you reduce the DC of the flat check to 3 for a concealed target or to 9 for a hidden one.
Swipe [AA] (Feat 4)
Barbarian
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Fighter
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Flourish
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You make a wide, arcing swing. Make a single melee Strike and compare the attack roll result to the ACs of up to two foes, each of whom must be within your melee reach and adjacent to the other. Roll damage only once and apply it to each creature you hit. A Swipe counts as two attacks for your multiple attack penalty. If you’re using a weapon with the sweep trait, its modifier applies to all your Swipe attacks.
Wounded Rage [R] (Feat 4)
Barbarian
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Trigger You take damage and are capable of entering a rage.
You roar in pain, awakening the rage within you. You Rage.
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