14th Level Monk Feats

Form Lock [A] (Feat 14)

Monk
Attack

Requirements You have a foe grabbed or restrained.


Your ability to control your own ki empowers you to pressure other creatures into resuming their true forms. Attempt an Athletics check to counteract a polymorph effect currently affecting your target. If the target is somehow under the effect of multiple polymorph effects, you can choose which one to attempt to counteract, or the GM chooses randomly if the separate effects aren't obvious. The target is then temporarily immune for 1 day.


Ironblood Surge [A] (Feat 14)

Monk

Prerequisites Ironblood Stance
Requirements You are in Ironblood Stance.

You steel yourself, preparing to resist oncoming attacks and using your muscles to absorb the impact. You gain the benefits of your iron sweep’s parry trait (a +1 circumstance bonus to AC until the start of your next turn) and your resistance from Ironblood Stance increases to your Strength modifier (if it’s higher) for the same duration.


Mountain Quake [A] (Feat 14)

Monk

Prerequisites Mountain Stronghold
Requirements You are in Mountain Stance.

You stomp, shaking the earth beneath you. Creatures on the ground within a 20-foot emanation take damage equal to your Strength modifier (minimum 0), which they can resist with a basic Fortitude save. On a failure, they also fall prone. After you use this action, you can’t use it again for 1d4 rounds.

Special If you have this feat, the Dexterity modifier cap to your AC while using Mountain Stance increases from +1 to +2.


Shadow's Web (Feat 14)

Monk

Prerequisites ki spells
Requirements You are in Clinging Shadows Initiate.

You launch a wave of shadowy ki outward from your body, damaging your opponents and potentially binding them in place. You gain the shadow's web ki spell. Increase the number of Focus Points in your focus pool by 1.


Tangled Forest Rake [A] (Feat 14)

Monk

Prerequisites Tangled Forest Stance
Requirements You are in Tangled Forest Stance.

You reposition foes with raking attacks. Make a lashing branch Strike. If you hit and deal damage, you force the target to move 5 feet into a space within your reach. This follows the forced movement rules.


Timeless Body (Feat 14)

Monk

You cease aging. In addition, you gain a +2 status bonus to saving throws against poisons and diseases, and you gain resistance to poison damage equal to half your level.


Tongue of the Sun and Moon (Feat 14)

Monk

You have transcended the barriers between words and meaning. You can speak and understand all spoken languages.


Wild Winds Gust [AA] (Feat 14)

Monk
Air
Concentrate
Evocation
Manipulate

Prerequisites Wild Winds Initiate
Requirements You are in Wild Winds Stance.

You store up energy and release it in an enormous gust of rushing wind. Make a wind crash Strike against each creature in your choice of a 30-foot cone or a 60 foot line. These attacks all count toward your multiple attack penalty, but the penalty doesn’t increase until after you make all the attacks.

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