12th Level Magus Feats

Conflux Focus  (Feat 12)

Magus

Prerequisites conflux spells


You imagine how you'll weave magic and combat into future battles, improving your focus. If you have spent at least 2 Focus Points since the last time you Refocused, you recover 2 Focus Points when you Refocus instead of 1.


Magic Sense (Feat 12)

Magus
Detection
Divination

You have a literal sixth sense for ambient magic in your vicinity. You can sense the presence of magic auras as though you were always using a 1st-level detect magic spell. This detects magic in your field of vision only. When you Seek, you gain the benefits of a 3rd-level detect magic spell on things you see (in addition to the normal benefits of Seeking). You can turn this sense off and on with a free action at the start or the end of your turn.

Special This feat has the trait corresponding to the tradition of spells you cast (arcane, divine, natural, or occult).


Overwhelming Spellstrike [AA]  (Feat 12)

Magus

Prerequisites Spellstrike
Requirements Your Spellstrike is charged

You pierce through your foe's resistance. Make a Spellstrike. The spell you cast as part of the Spellstrike ignores an amount of the target's resistance to acid, cold, electricity, fire, or sonic damage equal to your level. This applies to all damage the spell deals, including persistent damage and damage caused by an ongoing effect of the spell. A creature's immunities are unaffected.

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