Alacritous Action (Feat 2)
Evolution
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Summoner
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Your eidolon moves more quickly. It gains a +10-foot status bonus to its Speed.
Amphibious Form (Feat 2)
Evolution
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Summoner
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Your eidolon adapts to life on land and underwater. It gains the amphibious trait, allowing it to breathe in water and air and to avoid the normal –2 penalty for making bludgeoning and slashing unarmed Strikes underwater. It gains a swim Speed equal to its land Speed or 25 feet, whichever is less; or if it is normally aquatic, it gains a land Speed equal to its swim Speed or 25 feet, whichever is less.
Magical Understudy (Feat 2)
Evolution
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Summoner
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Your eidolon evolves to cast spells. It gains the Cast a Spell activity and learns two cantrips of its tradition, which it can cast as innate spells.
Ranged Combatant (Feat 2)
Evolution
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Summoner
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Spines, flame jets, and holy blasts are just some of the ways your eidolon might strike from a distance. It gains a ranged unarmed attack with a range increment of 30 feet that deals 1d4 damage and has the magical and propulsive traits. When you select this feat, choose a damage type: acid, bludgeoning, cold, electricity, fire, negative, piercing, positive, or slashing. If your eidolon is a celestial, fiend, or monitor with an alignment other than true neutral, you can choose a damage type based on it's alignment.
Reinforce Eidolon (Feat 2)
Summoner
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You buffer your eidolon. You gain the reinforce eidolon link cantrip.
Steed Form (Feat 2)
Evolution
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Summoner
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Your eidolon changes to make it particularly effective as your mount. While you ride it, you get your full number of actions each round instead of reducing them to 2. This applies only when you ride your eidolon, not when anyone else does. Your eidolon still must be at least one size category larger than you to ride it. Since you work together to move, your eidolon's move actions while you're mounted gain the tandem trait.
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