12th Level Druid Feats

Dragon Shape (Feat 12)

Druid

Prerequisites Soaring Shape


You can take on the form of some of the world’s most fearsome creatures. Add the forms listed in dragon form to your wild shape list. Whenever you’re polymorphed into another form using wild shape, you gain resistance 5 to your choice of acid, cold, electricity, fire, or poison.


Green Tongue (Feat 12)

Druid

Prerequisites Green Empathy


You share a special kinship with all things green and living. You (and your leshy familiar, if you have one) are constantly under the effects of speak with plants. Most non-creature plants recognize you as a druid of the leaf order and are friendly to you.


Primal Focus (Feat 12)

Druid

Your connection to nature is particularly strong, and the spirits of nature flock around you, helping you replenish your focus. If you have spent at least 2 Focus Points since the last time you Refocused, you recover 2 Focus Points when you Refocus instead of 1.


Primal Summons (Feat 12)

Druid

Prerequisites Call of the Wild


Whenever you summon an ally, you can empower it with the elemental power of air, earth, fire, or water. You gain the primal summons order spell.


Purifying Spell [A] (Feat 12)

Druid
Water
Concentrate
Metamagic

Prerequisites wave order


You purify the water within a creature's body to cleanse them of illness. If the next action you use is to cast heal targeting a single living creature, you can attempt to counteract a disease or poison affecting the target, in addition to the other benefits of heal. If you do, heal gains the water trait.


Wandering Oasis (Feat 12)

Druid

Prerequisites master in Survival


You're surrounded by soothing energy. You and allies within 60 feet of you are protected from severe environmental heat and cold. If you're legendary in Survival, you and those allies are also protected from extreme environmental heat and cold.

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