Sorcerer Feats

Key Terms

You'll see the following key terms in many sorcerer class features.

Metamagic: Actions with the metamagic trait tweak the properties of your spells. These actions usually come from metamagic feats. You must use a metamagic action directly before Casting the Spell you want to alter. If you use any action (including free actions and reactions) other than Cast a Spell directly after, you waste the benefits of the metamagic action. Any additional effects added by a metamagic action are part of the spell's effect, not of the metamagic action itself.



Every level at which you gain a Sorcerer feat, select one of the following feats. You must satisfy any prerequisites before taking the feat.


1st Level Sorcerer Feats

  • Blessed Blood (bloodline that grants divine spells, you follow a deity) - Your deity’s blessings manifest in your blood-borne power

  • Counterspell - When a foe Casts a Spell and you can see its manifestations, you can use your own magic to disrupt it.

  • Familiar - An animal serves you and assists your spellcasting.

  • Widen Spell - You manipulate the energy of your spell, causing it to spread out and affect a wider area.

2nd Level Sorcerer Feats

  • Anoint Ally - You forge a mystical connection with an ally using your body as a focus, allowing them to benefit from your magic.

  • Enhanced Familiar (a familiar) - You infuse your familiar with additional primal energy, increasing its abilities.

  • Entreat with Forebears (a bloodline that corresponds with a creature trait) - Something about your presence causes creatures of your bloodline to, consciously or not, recognize you as one of their own, and you become inured to their tricks.

4th Level Sorcerer Feats

  • Arcane Evolution (bloodline that grants arcane spells) - Your arcane legacy grants you an exceptional aptitude for intellectual and academic pursuits.

  • Bespell Weapon - You siphon the residual energy from the last spell you cast into one weapon you’re wielding.

  • Divine Evolution (bloodline that grants divine spells) - The divine might provided by your bloodline flows through you.

  • Elaborate Flourish - You embellish your spellcasting with entrancing flourishes and grand pronouncements, making it harder to identify or counter.

  • Occult Evolution (bloodline that grants occult spells) - Glimpses of the obscure secrets of the universe loan you power.

  • Primal Evolution (bloodline that grants primal spells) - You can call upon the creatures of the wild for aid.

  • Split Shot - You fragment a ranged spell into a pair of smaller shots.

6th Level Sorcerer Feats

  • Advanced Bloodline (bloodline spell) - You have studied your bloodline to learn the secrets of its magic.

  • Diverting Vortex - You transfer vestiges of magical energy to the air around you, creating a vortex that deflects ranged attacks.

  • Energetic Resonance - Your blood resonates with magical energy, mitigating the effects of harmful spells.

  • Spell Relay -  You open the power in your blood to your ally's spellcasting, using your magic to boost their range.


8th Level Sorcerer Feats

  • Safeguarded Spell - You bring the magical wavelengths of your spell into sync with the ones produced by your own body.

  • Soulsight (bloodline that grants divine or occult spells) - Your muse has opened your senses to the world beyond.


10th Level Sorcerer Feats

  • Ancestral Mage (Ancestral Blood Magic) - The magic of your ancestry and bloodline are one and the same.

  • Energy Fusion - You fuse two spells together, combining their energy types.

  • Energy Ward - You trap energy from the last spell you cast within your body, coating your flesh in a protective ward.

  • Greater Bloodline (bloodline spell) - Further communion with the legacy of your bloodline has uncovered greater secrets.


12th Level Sorcerer Feats

  • Blood Component Substitution - You can bypass the need for incantations and gestures by drawing energy directly from your blood, causing you to visibly glow the color of your blood and crackle with magical energy.

  • Bloodline Focus (bloodline spell) - Your bloodline cause you to recover focus faster.

  • Greater Physical Evolution (Arcane Evolution or Primal Evolution) - You hold a deep understanding of the innate fundamental structures of the physical world, and you can enforce your will upon that structure as far as your own blood is concerned.

  • Greater Spiritual Evolution (Divine Evolution or Occult Evolution) - Your magical blood is rich with spiritual essence, and this infusion within you allows your spells to be fully effective against incorporeal creatures, spirits, and creatures on the Ethereal Plane.

  • Magic Sense - You have a literal sixth sense for magic.

14th Level Sorcerer Feats

  • Consume Spell (Counterspell) - When you successfully Counterspell a spell of the tradition that matches your bloodline, you consume it, replenishing yourself with its energy.

  • Greater Mental Evolution (Arcane Evolution or Occult Evolution) - Your bloodline’s deep connection to mental essence greatly enhances your spell repertoire.

  • Greater Vital Evolution (Divine Evolution or Primal Evolution) - Vital power surges through you like a font of energy.

  • Interweave Dispel (dispel magic in your repertoire) - You weave dispelling energy into a spell, sending both effects at a foe.

  • Reflect Spell (Counterspell) - You cause a spell to fire back at its caster.

  • Spell Shroud - Your spell shrouds you in a billowing cloud.

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