Key Terms
You'll see these terms in many swashbuckler abilities.
Finisher: Finishers are spectacular finishing moves that use your panache. You can use a finisher only if you have panache, and you lose your panache immediately after performing a finisher. Once you use a finisher, you can't use actions that have the attack trait for the rest of your turn. Some actions with the finisher trait also grant an effect on a failure. Effects added on a failure don't apply on a critical failure. If your finisher action succeeds, you can still choose to apply the failure effect instead. For example, you might do this when an attack deals no damage due to resistance.
Flourish: Actions with this trait are special techniques that require too much exertion for you to perform frequently. You can use only 1 action with the flourish trait per turn.
Stance: A stance is a general combat strategy that you enter by using an action with the stance trait, and you remain in that stance for some time. A stance lasts until you get knocked out, until its requirements (if any) are violated, until the encounter ends, or until you enter a new stance, whichever comes first. After you use an action with the stance trait, you can't use another one for 1 round. You can enter or be in a stance only in encounter mode.
Every level at which you gain a Swashbuckler feat, select one of the following feats. You must satisfy any prerequisites before taking the feat.
1st Level Swashbuckler Feats
- Buckler Expertise - You've learned a flexible way to position your buckler to provide more protection.
- Dueling Parry - You can parry attacks against you with your weapon.
- Flying Blade (precise strike) - You've learned to apply your flashy techniques to thrown weapons as easily as melee attacks.
- Focused Fascination (Fascinating Performance) - When you use Fascinating Performance in a combat encounter, you need only a success, rather than a critical success, to fascinate your target.
- Goading Feint (trained in Deception) - When you trick a foe, you can goad them into overextending their next attack.
- Nimble Dodge - You deftly dodge out of the way.
- One for All (trained in Diplomacy) - With precisely the right words of encouragement, you bolster an ally's efforts.
- You're Next (trained in Intimidation) - After downing a foe, you menacingly remind another foe that you’re coming after them next.
2nd Level Swashbuckler Feats
- Antagonize - Your taunts and threats earn your foes ire.
- Charmed Life (Charisma 14) - When danger calls, you have a strange knack for coming out on top.
- Fane's Fourberie - You have perfected a technique for using playing cards as weapons that's one part sleight of hand and one part magic
- Finishing Follow-Through - Finishing a foe maintains your swagger.
- Tumble Behind - Your tumbling catches your foe off guard.
- Unbalancing Finisher - You attack with a flashy assault that leaves your target off balance.
4th Level Swashbuckler Feats
- Flamboyant Athlete (expert in Athletics) - Your panache allows you to perform incredible feats: climbing, swimming, and leaping far beyond your normal capacity.
- Guardian's Deflection - You use your weapon to deflect the attack against your ally, granting a +2 circumstance bonus to their AC against the triggering attack.
- Impaling Finisher - You stab two foes with a single thrust or bash them together with one punch.
- Leading Dance (trained in Performance) - You sweep your foe into your dance.
- Twin Parry - You use your two weapons to parry attacks.
6th Level Swashbuckler Feats
- Agile Maneuvers (expert in Athletics) - Your easily maneuver against your foes.
- Attack of Opportunity - You swat a foe that leaves an opening.
- Combination Finisher - You combine a series of attacks with a powerful finishing blow.
- Precise Finisher (Confident Finisher) - Even when your foe avoids your Confident Finisher, you can still hit a vital spot.
- Stab and Snag (expert in Thievery) - You dart towards your opponent, seeking to stab them and slice their purse-strings with a single movement
- Vexing Tumble - You tumble around your foes, expertly avoiding their reactions.
8th Level Swashbuckler Feats
- Bleeding Finisher - Your blow inflicts profuse bleeding.
- Dual Finisher - You split your attacks.
- Flamboyant Cruelty - You love to kick your enemies when they're down, and you look fabulous when you do.
- Nimble Roll (Nimble Dodge) - You throw yourself into a roll to escape imminent danger.
- Stunning Finisher - You attempt a dizzying blow.
- Vivacious Bravado - Your ego swells, granting you a temporary reprieve from your pain.
10th Level Swashbuckler Feats
- Buckler Dance - You spin your buckler defensively toward every attack.
- Derring-Do - When you compound panache with even more derring-do, it somehow tends to work out.
- Dueling Dance (Dueling Parry) - Using your free hand as pivot and balance, you both attack and defend with your weapon.
- Reflexive Riposte (Opportune Riposte) - You can riposte almost without a thought.
- Targeting Finisher - Your attack harms and hinders your foe.
12th Level Swashbuckler Feats
- Cheat Death - Somehow you always escape the reaper by a hair's breadth.
- Mobile Finisher - You attack in motion.
14th Level Swashbuckler Feats
- Deadly Grace - Your graceful attacks are especially powerful.
- Flamboyant Leap (master in Athletics, Flamboyant Athlete) - You stylishly leap and deliver a powerful finisher.
- Perfect Finisher - You focus your panache into an impeccable assault.
- Twinned Defense (Twin Parry) - You're always ready to use your off-hand weapon to interfere with attacks against you.
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